Diablo 3 Beta is out.
Apparently, overnight press and certain people started getting keys for the Diablo 3 Closed beta. The things I would do for an invite into that thing would probably end my professional and personal lives. Maybe it’s a good thing that I don’t have a key?
here’s Rock Paper Shotgun’s incredibly early preview notes: http://www.rockpapershotgun.com/2011/09/21/diablo-iii-incredibly-early-impressions/
What I’m noticing most of all is just how right everything feels. In my experience, dungeon crawling hackfests (as I believe the genre should be known) tend to frustrate in a few niggly ways. Perhaps they make loot gathering a chore, or forget to let you usefully compare items. Sometimes it’s simply the screen furniture, or the frustration of having to read so much in a game focused on frantic fighting. But Blizzard, perhaps not too surprisingly, really are getting it right here.
Damn it.
Create a custom Tornado decorator with functools
Decorators are neat. They let you do things in much the same way javascript’s anonymous functions work. So why use a decorator? Why not create an override (or overload, depending on your vernacular) to accomplish the same sort of goal? I had a problem today where I needed to ensure a specific variable was coming …
Aah. That’s better.
It’s been a while since I’ve done nearly any writing. I’m embarking on what would seem to be a completely insane task: Build a world class Javascript and HTML application for use on one of the largest consumer facing websites in the known universe (relatively, anyway). This will be the chronicle of those efforts. …
